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From sketch to show to zine… Ryan Heshka’s Mean Girls Club!

 

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In the latest of our 17×23 series, Ryan Heshka sneaks us into a meeting of the Mean Girls Club as they pay tribute to the ghosts of their founders… but be warned, few eyes have ever witnessed a secret Mean Girls Club gathering and fewer yet have lived to see another day… With ceremonial insect venom transfusions and snake worships just the start these subversive sirens cause all kinds of mayhem as they seek out pure fear, intoxication, vice and adrenaline, sweeping like a cruel plague of pink and black.

Ryan Heshka is a Vancouver based, self-taught artist and illustrator. His childhood influences of antiquated comics, pin-ups, pulp magazines, sci-fi and movies persist today and his paintings are full of pop-culture references through the ages. Ryan primarily works in acrylic paint on wood panel and embellishes these images with magazine cuttings.

The Mean Girls Club 17×23 comic was the result of a really exciting project and we asked Ryan to talk us through the timeline from the first sketch to the Nobrow 17×23.

The first of the Mean Girls characters was conceived as a sketch book painting (“my brow”). It was just a throw away idea that I didn’t expect to go anywhere.

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I later ended up coming back to that brow character and developed a bunch of other girls like her. I came up with the visual pun idea of a bunch of mean looking girls, brandishing clubs, that would be called “Mean Girls Club”

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I had been in contact with the large advertising agency Weiden + Kennedy around summer 2013 and had heard that they do monthly artist shows in their vast lobby and gallery space, so I pitched the idea of a show to them.  Out of the need to fill the space with a unified, central idea that could take form of installation and multi media show, this Mean Girls Club idea evolved.  I had been wanting to make a risograph comiczine for some time, so I used that combined with MEAN GIRLS concept as the jumping point.  

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The MEAN GIRLS CLUB show, in July 2014, ended up as a multi faceted show, involving:

  • a full sized club house where people stick their heads in to watch , only to become human taxidermy,
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  • large scale prints and murals,
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  • silk screen prints with 40 of each print available
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  •  and the risograph comic as a run of 300 signed/numbered copies.
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All of the prints and zines sold out within the first two weeks of the show’s opening.

The week after the show’s opening was the ICON illustration conference.  That’s where I met Sam from Nobrow, and put a copy of the comic into his hands.  The rest is history!

You can buy the final result of this incredible project now from the Nobrow shop. Get your own copy of Mean Girls Club and see what these sassy sisters are all about… if you dare!


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NOBROW at MICE 2015!
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It’s time for the 6th annual Massachusetts Independent Comics Expo and your friends at Nobrow will be there to greet you with some of the finest looking comics, graphic novels, and picture books in the scene!

The adorably acronym’d MICE is a showcase for comics artists and writers in the greater-Boston area, and we are so pleased to be a part of this up and coming comics show, and to visit the greater-Boston area for the first time!  (We hear they’ve got great apples)

MICE is happening this weekend, from October 17th through October 18th at 1815 Mass Ave., Cambridge, MA.  Nobrow will be in attendance both days at table A30.  It should be a really fun weekend!  We’ll see you there!


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Fantasy Sports 2 Cover REVEALED!
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Well well well, would you take a look at that?  This right here is the official cover for the hotly anticipated new volume of Fantasy Sports!

Fantasy Sports 2: The Bandit of Barbel Bay sees the return of your favorite dysfunctional duo, Wiz and Mug, as their fun in the sun is cut short by the discovery of a mysterious secret that could change everything we know about The Order of Mages!

Nobrow will bump, set, and spike this baby into your hands in Summer 2016, but for now, we can just soak up Sam Bosma‘s beautiful cover!


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Minilab Studios is hiring a middleweight Unity app developer!
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Minilab Studios is the brand new creative production company from Nobrow and Flying Eye Books, set up to make the most beautiful, engaging digital products that children can get their hands on.

We have just launched our first children’s app, Professor Astro Cat’s Solar System on iOS, which was based on a popular Flying Eye non-fiction picture book, Professor Astro Cat’s Frontiers of Space, by illustrator Ben Newman and quantum physicist Dr Dominic Walliman.

We have access to a large and valuable catalogue of IP through our sister companies, but we will also be seeking innovative ways to build our own stories, characters and universes to push the boundaries of gaming and digital education into new frontiers. We are looking for enthusiastic team members to help us do this!

About the role

We would love to work with somebody who:

– has 3+ years professional experience in game development with Unity (both 2D and 3D) and C#.
– is passionate about games and interactive media (children’s sector a plus).
– has a good understanding of mobile development and the relevant technologies, screen sizes and operating systems.
– is good at maths.
– has a head for good UX and slick UI.
– can competently use the Unity UI system to work across all screen-shapes and sizes.
– is keen to learn how to use new plug-ins
– has an understanding of animation, physics and particle engines.
– is comfortable animating with code.
– has a grasp of graphics editing software such as Photoshop, Illustrator etc.
– has shipped at least 2 mobile titles to market (iOS and Android).
– is able to give examples of previous projects and explain levels of involvement.
– displays tidy programming practices and can take care of optimisation/file size etc.
– always strives to make the best product possible.
– can be instrumental in planning out scopes of work.
– is a good communicator and works well within a creative environment.
– is forthcoming with new ideas and keeps abreast of tech news.

Nice-to-haves:

– familiarity with the Flash IDE.
– an eye for design.
– some knowledge of 3D packages such as Maya.
– an interest in AR experiences.

The role will be contract-based with a view to becoming a fulltime in-house member of the team at our offices in East London.

You will primarily be working alongside our lead creative as well as an animator.

Market rate salary based on experience.
Applicants must be able to work in the UK.

If you fit the bill and are interested in joining us on our exciting new foray into the world of digital, we would love to hear from you!

Applications should be sent to jobs@minilabstudios.com stating ‘DEVELOPER APPLICANT’ in the subject field. Please include links to your best work and a bit about yourself.

Deadline extended!

Application deadline: Friday 23rd October 2015.

We will contact you by Friday 30th October 2015 if we would like to interview you.

Minilab Studios

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